◎welcome to give out your point。
mu-siacrid Ps you become a master - [bebonorman]
7/27/2010
1. Copy layer, mixed-mode color filter,
2. coating 2 reverse clashes eye mask
3. back (alt + ctrl + shift + E)
4 . channel mixtures, select the color, red +54, Green +54, Blue +32
6. Mixed Mode - are stacked
7. on the back layer to adjust the image - adjustments - Shadow / Highlight - Shadow: 50,50,144 high light: 0,50,30 middle tone: 20,0 0.01,0.01
8. again back
9. wipe away the right cheek with the seal of sun
10. with the burn tool - the range of high light intensity of 50%, struck a reflective eye, just rub eyes black,mu-siacrid,
11. once again back, filters - Other - High contrast, parameter 80
12 . to change the high contrast mode for the soft layer that enhance contrast,
13. use your favorite method of sharpening
14. a long time less saturated hue of red, or other fine-tuning to try
1, select the material map.
2, create a new canvas, filled with black background and character material onto the canvas, use the eraser tool to erase parts of the face outside.
3, create a new transparent canvas (20 x 20px), the foreground color set to white, use the 1px pencil tool on the canvas and under the left side strokes.
4, Edit>> Transform>> distortion, press the map adjustment layer grid nodes.
5, the layer opacity set to 20%. Double-click the layer to open layer style window grid, select the external light, mixed mode to
6, create a new layer, use Pen tool to select a number of boxes along the grid, and fill with black.
7, hold down the Ctrl key and click the black box access to constituency level,shrimp-stuf, select the portrait layer, cut and paste (paste layer named after the After the move to narrow the point of its position as follows.
8, select the debris layer, hold down the Alt key while clicking the right keyboard arrow key (point 9), have similar three-dimensional effect. Layers panel appears at this time to see debris layer 10 will be in addition to other debris outside the top layer of the merger and the merged layer named Double-click side of the layer to open layer style window, select the Gradient Overlay, the Opacity set to 80%, angle of 180, use # 000000 to # D58761 gradient, and other attributes take default values.
9, use the brush tool to add some texture to the side effects.
10, repeat Step 6 - Step 9, obtain the following results.
11, will merge all of the black box level, double-click to open layer style window, select the slope and relief, the style is . High-light mode to
shadow mode
12, in the debris layer to create a new layer below, use the brush to add smoke effects smoke. Select debris layer, using a black soft brush painted canvas on the right corner, fade effects are as follows.
13, in the figures to create a new layer above the layer, again randomly selected using the pen tool a number of boxes filled with black. The layer mixed-mode set to
14, the same operation and step 13, just fill the color changed to white.
15, select the character layer, Filter>> fuzzy>> surface blur,kill-your-idols, radius of 5px, threshold 15. In all layers at the top to create adjustment layers, layer>> to create adjustment layer>> color scale, the property set 10,1.25,244.
16,what-i, in order to get cool feel, you can add a barcode tattoo on his arm.
1. New gray coat, with a curve to adjust brightness, 152,124
2. cutout eyes and mouth, to be a stress,
3. reduce the overall saturation, saturation -56
4. with a color overlay to the overall color orientation,
5. hide the hue and color overlay two layers, open access panel, copy the R channel,
6. a new layer paste and adjust the transparency of the use of color filter patterns
1. Copy layer, the new channel mixer adjustment layer, gray-channel, red +64% +2% green, blue +10%,correctalittle, monochrome
2. New solid mixed layer, select 575 046 colors, mixed-mode color,
3. new curves adjustment layer, ① - input 68, output 32, ② - input 114, output 68, ③ - input 208, output 197,
4. New One solid layer, select 443B25 color, mixed mode for the color, hold down the Alt-click mask,
5.Ctrl + D to restore the default background color, Ctrl + Delete to fill a black mask the background color,
6. to change the picture, the transition to high light and dark parts of the tone, to enrich the color screen, with a brush in the mask
interpolated need some color, 300 pixels, opacity 10%, flow 100%
7. font design and arrangement
8. In order to make the characters and the screen colors have echoed to the point of lip gloss lip characters, create a new layer, select the Linear Dodge mixed mode, add 90753D color, select the appropriate upper lip brush, powder point pen, pixel 39,
9. amplification, reflecting in part to draw lip gloss lip, observe, constant adjustment, see next picture after the overall good lip gloss, this time frame has been there to echo the color become rich, not overwhelming and just bring out a product,
10. If the product directly with the body in the model, and people tune in to lust after, in color or with a mask to the product directly to the plug out of the product can
1. Open the file, copy a layer copy of the
2. Select the copy of the layer of free transform to change the shortcut keys ctrl + t to make a more slender face shape characters
3. by combined layers (ctrl + e), the use of cutting tools so that the screen contains the new composition, cut to more parts,
4. Image - Adjustment - Color: Red - 70, -20, -20, -50. yellow - 40, -20, -30, -80. white -0,0,0, -50. intermediate color -0, -5, -5, -5
5. by curve (ctrl + m) adjust overall color, RGB full channel - output 214, input 174 and blue channel - output 131, input 124,
6. Image - adjustments - color balance (ctrl + b), the shadow -10,0, +15. Highlight - 10,0, +2.
7. Stamp tool with the skin around the mouth covered uniform,
8. Pouch and face with a dark pen to the Department of Space, the emergence of 60, the curve to brighter GC Dodge bags and reduce the expression of facial muscles do not relax,exceptfor,
9. continued emergence of 60 constituencies, the curve lightening, to make the face full point, output 146, input 113.
10. to high-light part of the circle out of eclosion 60
11. curve lightening, to make the face full point, output 138, input 118.
12. eyebrow shaping, the eyebrows and top of the circle with the skin with a lasso tool, the emergence 5, copy the layer, the copy layer down shift in order to achieve eyebrow shaping effect, seal eyebrow shaping, this has to be carefully
13. began to adjust the eyes, the Commission put out the eye part of the circle, copy layer
14. pen circle to do eye shadow region, copy a layer, the curve of pressure dark color to adjust,
15. then eye shadow color uniform, the color balance (middle tone): +50,0,0. (Shadow): +20,0,0,
16. Details the color adjustment of the upper eyelid 1 / 3 part, Hue Saturation: 0, -40,0
17. Circle the details of the upper eyelid eyelash root Office, under the eye before eyelid 1 / 3, according to DELETE key to delete the constituency, to reveal high-light position,
18. delete some more eye shadow, feathered 40
19. circle the details to the inside corner of the eye eyelid 1 / 2, press DELETE key to delete the constituency, to reveal high-light-bit
20. the eyes ring out, copy the layer, emergence 1 part by whites saturation, withdrawal variegated, hue saturation: 0 -50,0
21. whites details of the adjustment, curves adjustment to increase the light,
22. eyes bright tone reproduction curve after layer of the brush and brush back the first part of the left eye, showing some shadows
23. remove the pupil part
24. eye color with curves adjustment to make the same
25. plus eye high light
26. circle the lips, emergence 2, curve adjustment lips high-light, adjust the lips Color
27. adjustment nose Liang Gaoguang, adjust shadow highlight
28. with an optional color palette as a whole, the middle color -0,0, -2,2.
29. Yanping Heng with color tuning (high light): 0,2, -2.
30. liquefaction hair pulled along, with the lens flare, light 182,35 mm focus,
31. Finally, in the right place with flash brush complete
1. the establishment of hue saturation adjustment layer, saturation -49,
2. the establishment of an optional color layer, red: -49,0, +7, -41. Yellow: 0,0,0 , -23
3. the establishment of Hue / Saturation layer, brightness -49
4. Colors. Yellow: 0,0,0, -26. White: 0,0,dboe for, +46,0. Intermediate colors: 0,0, -6,0.
5. Optional color. Red: 0,0,0, -48. Black: 0,0, -47, +5. Transparency down to 37%
6. Stamped, noise reduction, sharpening, and simple tools to fix with a smear near the knee The spot,
7. plus hidden corners, make a heart-shaped constituency, emergence, provided with a light curve.
1. Open the original image, copy the layer, filling pure black, overlay mode.
2. New Hue Saturation layer: saturation -85.
3. New layer brightness contrast: contrast +10,
4. New optional color, red: 0, +30,alliask,0 , +100. Yellow: 0, -15, -100,0. Intermediate color: 0,0,0, +5.
5. Stamp filter - render - lighting effects: point light, intensity 21, Focus 24, gloss 0, material 69, exposure of 0, the environment 8,
6. chop, add text decoration
1. Copy layer, Filter - Fuzzy - radial blur: Number 71, fuzzy methods - scaling, quality - good,
2. to establish the template, struck a car, then smear clashes dynamic wheel ,
3. Levels - optional colors. Add material, rendering the whole atmosphere,sur-how, with the Dodge doing minor changes within the main diameter of 5, the hardness minimum
1. slightly adjust color cast, adjusting a rough tone, establishing Levels adjustment layer Levels full channel: 0,1.35,255. Levels of red channel: 0,0.85,255. Levels Green Channel: 0,1,10,255 Levels: 0,0.95,255
2. The establishment of Hue / Saturation adjustment layer reduces the saturation of original image, Full Figure saturation -30
3. to establish a photo filter adjustment layer, the first step in the green is out, with this step to deep yellow, the concentration of 25%, model mode, the original dark place will be more dark, select the channel panel, hold down the ctrl points red channel, get electoral photo filter mask in the back filled with black.
4. to establish an optional layer of color adjustments, red: 100, -33,100, -40. Yellow: 0,0, -40,0. White: +15,0, +20, +20
5. Brightens some of the windows, the establishment of Hue / Saturation adjustment layer to part of the window and wipe. Hue 260, Saturation 25, Lightness +75
6. The establishment of a color balance adjustment layer, to distinguish the characters and to the surrounding environment, set up after the mask used in the large soft black brush to figure as the center angle rub click on it. Levels +20, +20, +40, selected halftone
1. create a new layer, filled with yellow, overlay mode, numerical 247,240,197
2. Copy just the yellow layer, linear deepened pattern, mask clashes yellow car, avoid car color Guo Huang,
3. tune brightness contrast to high-light part of the normal subject of color and exposure, brightness -20, contrast +64, saturation adjustment layer new, saturation -31. to determine the final brightness Ming Chu, to high-light color and detail prevail Department, the dark can first ignore,
4. Shadow Copy background layer regulation of high light, and shadow detail in place as the benchmark the most shadow: the number 100, color width 33, radius of 102, high light: the number of 0, the tone width 50, radius 30, to adjust: Color Correction +20, middle tone contrast 0, the construction of black 0.01%, the construction of a white 0.01%
5. copy the background layer to adjust brightness in the sky, make up the sky with the layer of overexposure deficiency,
6. Adjustment detail, to erase the sky wires, repair, brush seals are generic line,
7. mosaic image, fine-tuning the details, sharpen
1. Open the image copy layer, Ctrl + Alt + ~, by constituency, eclosion 3-5. curve brightens, about 18.0
2. adjust levels: 25,1,20,245. Mongolia version of the main characters and the details given rise to some
3. stamped, the characters were modified and brightens skin resurfacing edge sharpening
4. on the back layer for color balance, the middle notes: -12, -10, -13. Highlight: +8,0, -19.
5. back layer into LAB mode
6. a new layer, Shift + Ctrl + N, soft mode, transparency 30-40%
7. In the new layer applied on the image, layer: merge layers, soft mode, transparency 100%,
8. adjustment layer, on the lightness channel curve adjustment, 5,0
9. on the image to LAB color hue saturation adjustment, the whole graph: 0, +10,0. Yellow: 0, +35,0. Green: 0, +15,0. Red: 0, -20, 0. Blue: +10, +30,0.
10. into Levels: 20,1.20,245. on the lightness channel to adjust, in the office with a circular gradient mask pulled out of the main characters, and then wipe the brush out the details
11. stamped, return RGB color image is optional color options, red channel: 0,0,0, -30 in the mask on the clashes petals
12. stamp, New blank layer, with a white brush to increase sprinkler effect, the pen pressure. 100% hardness, spacing, +54%
1. get hold of some handsome points, the eyes, increased visual and attractive copy eye out, change the color filter layer pattern to the eye, this effect is relatively easy to do foreigners, Asians or the best pupil with a U.S. or another
2. brightens the face, prominent face, with the lasso tool to entangle the face brightens after emergence, not be too bright,
3. with the lasso tool to pull out the hair, pulled face it does not matter, can then be cleaned with an eraser, and brightens after emergence
4. understanding the whole, seem unified point, the hair part of the eraser can erase a little bit,
5. covered by a new layer (Ctral + Alt + Shift + E), with the stamp tool and lay face mole, balancing a slight reduction in the chromatic color, while the increase in point erotic, looks white spots,
6. Create a new transparent layer, layer model Soft, with a dark eye shadow to add the upper and lower eyeliner, eye color is an internal issue, from deep to shallow, layered with a soft brush highest
7. Create a new transparent layer, soft mode, draw a circle with a purple eye shadow as background, if the fear of bad results can often use vague adjust color, know that even far
8. adjustment of the high-light areas of skin , add a new transparent layer, stacking pattern, painted with the brush tip of the color, find the root of most appropriate color photos and increase the high-light the benefits that can improve the contrast to increase visual,
9. to do the whole adjustment, increased The new transparent layer, soft light mode to increase the area of high light color, color change, in the forehead with dark red hair and add there between the increase of the shadow, face red saturation, not too high nor too low, feel coating to the face looks real like,
10. new transparent layer, soft mode, the high level of light in the nose, add some high-light colors, so that the nose looks more like a deep profile, more challenges, able to wipe his face dirty place out, or have blackened area
11. new transparent layer, overlay mode, to the lip color, painted purple, transparency 70%
12. new transparent layer, positive stacking mode, transparency 40% in the nose, forehead, face, where the increase in black and red, layered like increased shadow,
13. new transparent layer, overlay mode, is to be of two layers of eye shadow, a layer of light is a little outside, inside to deep purple, the best Gaussian confused about until evenly
14. new transparent layer, soft light mode to increase the black and purple, this differentiation should be black, look sexy,
15. new transparent layer, overlay mode, including the corner of the eye to the nasal Department has to face, people, between the two paintings on the pale lips, dark red, to increase a sense of contour levels, adjust the transparency of the painting is completed, may be more deep
16. side of the forehead and narrow face, deepen the color, overlay mode, colors are red lines,
17. plus to the lips, where the shadow below, or mouth looks fake
18. with the same color cover face dirty place, with the same color next to the straw draw, may cover part of the hair, for a painting can be.
19. new transparent layer, soft mode, the green house under the eye shadow,
20. mouth, dirty place with the face drawn with the same straw color, a new layer added to the dirty place,
21 . a new layer, Multiply mode, transparency of 20%, painted black and red make up,
22. facial hair is dark brown, black hair, the hair is a little light gray color, and draw good hair part,
23. a new layer and fill color to cover the forehead close to the skin, cotton looks so rough
24. face complementary color, looks more red, more praise, more to attract up to
25. new transparent layer, Multiply mode, the transparency of 50%, in the forehead brown, dark skin color press to enhance the contrast
26. new transparent layer, overlay mode, transparency 50%, in the cheeks painting orange, foreigners face more exaggerated makeup, the red point does not matter,
27. under the overall color adjustment, sharpening what
1. Open the original file, according to their own sense of color adjustment through the adjustment of the film, and then resurfacing, dermabrasion value not too much, (Neat image plug-in)
2. a new layer, color FEE7D6, ( People of color, according to the film set), layer mode to overlay 25%, 20% brush the skin on the face and neck light coating,
3. features of the detailed work, plucked out of the mouth, to copy the emergence (Ctrl + J), with the painting tools for painting lips so delicate lip skin becomes soft (intensity not too much)
4. a new layer, to the lips and face color, color FDC1D6 , layer mode to color, with a brush in the lips and the face side to smear,
5. with the burn tool, and the range of high light exposure of 25% to draw the lip of the high-light parts, with better tools, and the range the middle 20% visibility, enhance lips contrast,
6. a new layer, color 8E1A25, brush pixel 3, draw the inside lane, then 2 pixels to draw outside the lip lines (high light part of the line mask Dodge built some)
7. on the nose to circle the emergence, reproduction, use painting tools to be gentle around the nose refined, and then use the burn tool range is a high light exposure of 20%, to strengthen the next high-light some of the nose, and then color 422B2D, 2-pixel brush to draw the outline of the nose line (the line if the light of the use of better tools to make up for the next)
8. eclosion circle replication of eye brows, eyes and eyebrows with a painting tool around the skin soft and refined, and then use the burn tool range is a high light exposure of 15%, to strengthen the high-light parts under the eyes, with better tools range is the middle of deepening lines around the eyes,
9. coated tools used to smear some eyes refined look softer, with black eyes and some better tools to deepen the scope of use of burn tool is a high light exposure degree of 20% to strengthen the high-light part of the eyes, making eyes look brighter,
10. color 080,101, 3 pixel brush, draw some eyelashes, (line color to deepen the depth of the burn tool available to make up) eyelash line can also be used path and some other methods tick,
11. with a painting of a beautiful tool to smear some eyebrow, brow colors were deep rough spots that smear back along the dilution continues, then 2 pixels with a brush to draw the eyebrows in front eyebrow lines, so eyebrows more structured,
12. smearing tool selection for hair brush, (according to hair texture to set brush shape), apply the process to follow the hair's texture painting, not too much power to smear the uniform,
13. tips of the hair part of the painting brush with a normal to interface, the (hair must be carefully smear)
14. Draw the hair texture to a new layer, layer mode to overlay, select the pencil pixels to 1 (the value determined according to size of character images), color, hair texture for the DFDFDF draw down smooth lines
15. Mawei some choose brush tool, brush lightly with a fork some of the paint along the texture, color, layer mode Ibid,
16. a new layer, the normal mode, select the brush tool, pixel 1, opacity 60%, flow 80%, color white, paint the forehead dynamic hair,
17. clothes and the necklace part of the tool with a smear of soft smear some, then choose burn tool, and the range of high light , exposure 20%, clothes and necklaces to enhance the high light some of
18. Synthesis, sharpening the picture as a whole, sharpening is 8, with the burn tool a bit on the high-light parts of the process, the overall color correction, the ( can be modified to add some background light, highlighting the theme)
1. Open the original image, copy the layer, image - adjustments - to color
2. filter - Artistic Effects - Plastic packaging, according to original image reduces the transparency of
3. adjust the black level color scale, is the picture black and white, color scale: 88,0.27,192
4.Ctrl + Alt + ~, extraction of black and white layer of the light constituency, money becomes small eyes,freetony, hidden, back to the background layer,
5 . to get in front of the high-light selection adjustment curve, the curve of drag to the top, the effect on the out
6. adjust the brightness contrast of the background layer, increase, or about the appropriate tone color, brightness, +4, +7 contrast
1, open lotus photo, copy the background layer.
2, to the color and adjust the Levels to increase contrast black and white. Levels: 15,1.0,200
3, after the implementation of the inverse Gaussian blur, radius 1, then implementation of the splash filter brush strokes. Radius of a spray color, smoothness, 3
4, a new layer and set the layer mode to color mixed with pink lotus paint brush to color.
5, then add some random text, stamped, completed.
1. into the channel panel, then use the
Channel Green - Mixed Multiply, opacity 20%
channel red - mixed dark, opacity 100%
2. Adjustment - Color Balance - High Light - Levels: -8, +13, +11
3. Blue channel during the first application of image layers: Background - Mixed: Multiply, Opacity 50%,
4. with curve adjust the brightness, the red channel at the top right move a little, < br> full channel 6,0 blue channel 4,15
5. Copy a layer copy of the out, again blue channels op, mixed Multiply, opacity 50%
6. the last to do is prominent figures, and use the eraser, clashes but some people pay attention to the appropriate lower transparency.
1. Copy a new layer
2. with a seal tool to acne trim
3. to repair the results recorded pox snapshot,
4. to do a Gaussian blur, intensity of skin texture disappeared as, radius 4.0
5. recorded snapshots, named Gaussian blur】 【
6. Doudou】 by 【repair to complete a pox picture back just when the state, and point 【Gaussian blur 】 the left of the box, so that the small icon to switch over, which is immediately in order to use the history brush as the target point
7. history brush, use it to smear the face need to smooth office, avoiding the contour and hair, eyebrows, etc., you can use the [key and the] key to change the brush size at any time, to modify some fine, if not carefully brush the wrong, does not matter, as long as your history panel to the left of the icon points according to the acne】 【repair, and then painted, you can brush back and said the beginning of the process is reversible
8. you can change the brush opacity to control the intensity of your painting, the brush 20, opacity 55%
9. After smoothing the effect of grinding is very smooth, but not skin texture, also need the next step processing
10. recorded a snapshot for the smooth】 【mill, each phase is completed, we have the best record, you can always go back.
11. continue to do so, Ctrl + A to a full selection, come back a Ctrl + C, copy under the polished effect. Then, click on the History panel】 【repair acne to make it back to pre-polished state
12.Ctrl + V to just copy down the polished effect of the release to a new level, and change the transparency of the to lower energy, revealed a number of, opacity 70%
13. point by the lower, that is not wear-off that layer, to a much sharpening, number 140, radius 0.7,
14. This superposition, so that delicate skin without losing texture texture, skin polishing step is complete, and remember to save the snapshot to complete】 【skin
15. to drag Layer 1 below a small icon, copy the new layer, set to
1. Select the blue channel
2. channel mixer, hook the
3. dermabrasion, body beautification people.
4. to people with skin and clothing, parameter default; effects after use is blue, but also use the
6. to effect step 6 received mixed mode to
8 ..
9. fine-tune what people face color, brightness, contrast, and some of the details.
10. produced as shown in the
12. to the
13. The
1. Copy layer to adjust - to color,
2. curve adjustment, increase the Contrast, input 114, output 186
3. copy the layer, filter - brush strokes - the ink profile , strokes the length of 5, 10, look intensity, light intensity of 10, descending into soft layer mode, adjust the opacity,
4. Filter - Gaussian blur radius 2.0 pixels,
5. Filter - brush strokes - splashing, spraying radius 1, the smoothness 3,
6. Add the light brown solid layer, Fig Cen enchant division for the color, adjust opacity, not transparency as smaller,
7. point out right in front of a solid color layer and the layer to hide the eyes, a new layer in the lantern with a brush, trees, tiles, etc. with the appropriate color layer,
8. the hidden layer to resume, modify the layer mode to overlay, to see results to tune the details,
9. the overall effect on the screen to fine-tune until satisfactory results, no specific steps to vary
1. According to one side of the picture with a white landscape plan, with white edges to make the edge spillovers
2. hue saturation: saturation +80, adjust the impressionist effect,
3. Editor - Define Pattern.
4. build a white fill layer, 50% opacity, to build a transparent layer
5. pattern stamp tool, brush the main diameter of 200, the election comes with the brush wet media brushes 45, mode normal, opacity 100% , impressionist effect in front of tick,
6. in a transparent layer pattern stamp painting, vision plays King strokes large and small details of the multi-hand strokes, adjusting opacity, see the top layers of brush strokes,
7. Copy Background layer to the color filters - splash, 71% opacity, layer mode to overlay
8. Filter - Texture - texture-based, opacity 100%,
9. filter - distort - light diffusion 37%
1. in the RAW to adjust the brightness, contrast, etc., for laying the foundation after the adjustments,
2. join the sky material, simple transparency so that the sky into the layer,
3. New adjustment layer , optional colors - middle color: +20, +6, +7, -4, absolute, a little water color uniform,
4. Colors packed soil yellow, 54% opacity, color filled dark blue, opacity 61 %, fill deep purple, opacity 76%,
5. fine adjustment, high light and middle tone of the selection method and the resulting mask, high-light selection method: calculation - Source 1: The layers merge layers, gray channel, the source 2: The layers merge layers, gray channel, Multiply mixed, opacity 100%.
6. halftone selection method: Source 1: Merge layers, gray channel, the source 2: Merge layers, gray channel, Multiply mixed, opacity 100%.
7.RGB channel in the mask by using curve adjustment, high light adjustment: black box on the left in the middle of the penultimate line, blue line down one point to the middle tone adjustment: an upward adjustment of some,
8. reflected light mask, lasso select constituency, emergence, and brightens the whole,
9. ship debris reduced saturation, Saturation: -36,
10. sharpening the overall
1. Copy layer, adjust the brightness contrast, down the merger,
2. into the LAB mode, select the image of the image, calculated,
3. will change the color layer pattern, cover printed layers,
4. into the RGB channel, blue channel will be filled in black, green channel extraction constituency, will fill the selection with white,
5. hue saturation, Red: +20, +1,0. cyan: -7, +26,0. other data does not move, change the layer mode color,
6. into the RGB channel, select the green channel constituency, anti-selection, color balance adjustment layer, select intermediate transfer , values: -10, -6, +16. shadow: +4, +5, -2. Highlight: -19, -26, -40
7. back layer, into the RGB channel, select the red channel constituency, copy, paste back to RGB mode, change the layer mode color, select the adjustment layer curve, red channel: 173,193. Red channel: 58,56. Green Channel: 180,201. Green Channel: 53,58. Blue channel: 55,62.
8. Will change the color layer mode,kid-dynamite, copy the layer, in the copy of the map layer, layer pattern into the brightness, transparency, 20%
9. Select the adjustment layer, hue saturation, cyan: +5, -49, -2.
10. adjust the color balance adjustment layer, middle notes: -6,0, +3. shadow: -7, +3, -1.
11. color balance, shadow: +4, +5 , -2. Shadow: +4, +5, -2. High light: -19, -26, -40.
12. Plus lightning effect.
1. copy the layer is converted to Smart Filters, the purpose of the filter can be adjusted to effect
2. filter - render - lighting effects, all light, negative 17, miscellaneous edge -25, plastic effect of 100 underexposed 32, negative 28,
3. New optional color adjustment layer, red: -100, -3,03,0. Yellow: -59,babyloniraq, -6, -23, +1. Green: +9 , +5, -100, +27. cyan: +8, -76, -3, -100. White: +1, -40,myoi, -73, -10. Intermediate color: +16, -18, -18, -3. Black: 0,0,0, +28
1 first show a good pre-shot image.
2 mask with the mask part of the sky.
3 Add the sky section, and placed in the bottom of the screen can be adjusted.
4 new floor for the third layer, mainly to adjust the screen color.
5 changes on demand is not transparent, modify the layer properties to soft.
6 In order to find oil in the texture and color layer in the top layer material and then added a layer property changes
7 Soft, opacity changes on demand. Here the opacity is 86%
8 add mask, according to the screen need to choose the appropriate content.
9 In order to strengthen a sense of texture, then new layer, filled with gray.
10 to add the filters for the Gaussian distribution and check variegated color, the number of custom.
11 layers to soft light.
12 under the mask images need to be adjusted appropriately.
13 noise, add the variegated - the number of 400, Gaussian distribution
1. Open the original image, taking color, with a repair tool to fix the extensive damage to areas
2. copy of a copy of the layer, filter - variegated - with dust and scratches, radius 10, threshold 6 < br> 3. to a copy of the additional mask layer, click the mask with the brush tool in people outside the edge of painting,
4. to layer 1 for filters - variegated - with dust and scratches, the radius 10, threshold 6,
5. Layer 1 back to the history panel, dust and scratches on the top floor, wipe with a brush coated with a spot where the eye shadow face, be more careful
6. If required to do the high points of high contrast on a reservation or to change the point by point Levels spirit,
7. repair all make reference to some parameters to fine-tune your own would be better
1. Open the original image using Photoshop. As the most from living according to low-end digital cameras, black and white field can not be positioned well, so often would like this picture as gray.
2. first, the background copy layer, USM sharpening, number 50, the radius of 0.5
3. adjust levels, the right number of high-light the left is the number of dark tone in the middle for the middle tone, increase the brightness of the face , 0,1.0,200
4. adjust color balance, so that the whole picture partial green, more foil face. Shadow: -30,0,0
5. Create a new layer of black and white to enhance the contrast, choose the %
7. this time the picture looked very pale, add a Hue / Saturation adjustment layer, +15 saturation.
1. to find a crease in the background, will need to produce pictures of drag background layer,inin from, adjust the size and cut, so that the border and background matched,
2. adjustment - hue saturation, the whole map: saturation -35 degrees, brightness +10,
3. adjustment layer into soft mode, the effect of the old photographs out,
4. hue saturation, the whole graph: 0, -80,0
5. Copy layer, hue saturation - color: 340,24,0
6. create a new layer on top, filled with black,
7. Filter - variegated - Add variegated, increase in the old sense of the number of 25%, Gaussian distribution,
8. mixed mode Multiply,
9. Image - Adjustment - RP,
10. the border of variegated removed rectangular selection tool select inner side of the border, DEL key to delete the profile part of the variegated,
11. eraser tool clashes with people around the variegated
1 Open an image
2 Press d key (default foreground)
3 window - Action - Create a new action, name - rain
4 copy layer, in the new map layer, filter - Pixelated - dot-based cell size - 3 dot the greater of the more heavy rain, the more dots of light rain will become.
5 Image - Adjustment - Threshold 255. the layer mode to color filter
6 filters - Fuzzy - Motion Blur, Angle 76, from 22,who-wanted, to determine. the greater the distance on a rainy night larger, more rain from the smaller
7 Filter - Sharpen - in the implementation of a filter - Sharpen
8 点 window - Action - point to stop playing; then plays the selected action (actually a copy of the layer) 3 times (so there will be a 4 rain layer)
9 opening animation, in the first frame on a close above the three layers of the eye, leaving only the background and layer 1 eyes; 2 layer 1 frame closed eyes, open the Layer 1 copy of the eye; 3 Layer 1 copy of the frame closed eyes, open the Layer 1 copy 2 eyes; 4 Zhen Close Layer 1 copy 2 eyes, open the Layer 1 copy 3 of the eye. in the choice of all the frames, set up time is 0.2 seconds. GIF animation
10 last saved format.